Tim Moesgen, Ramyah Gowrishankar, and Yu Xiao. 2024. Designing Beyond Hot and Cold – Exploring Full-Body Heat Experiences in Sauna. In Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '24). Association for Computing Machinery, New York, NY, USA, Article 16, 1–14. https://doi.org/10.1145/3623509.3633364
T. a. Pham, T. Moesgen, S. Siltanen, J. Bergström and Y. Xiao, "ARiana: Augmented Reality Based In-Situ Annotation of Assembly Videos," in IEEE Access, vol. 10, pp. 111704-111724, 2022, doi: https://doi.org/10.1109/access.2022.3216015
T.A. Pham, J. Wang, R. Iyengar, Y. Xiao, P. Pillai, R. Klatzky and M. Satyanarayanan, "Ajalon: Simplifying the Authoring of Wearable Cognitive Assistants, " in Journal of Software: Practice and Experience, 25 pages, 2021, doi: https://doi.org/10.1002/spe.2987
N. Savela, A., Oksanen, M. Kaakinen, M. Noreikis and Y. Xiao, "Does Augmented Reality Affect Sociability, Entertainment, and Learning? A Field Experiment", in Journal of Applied Sciences, vol. 10, no. 4, art. no. 1392, 15 pages, February 2020. doi: https://doi.org/10.3390/app10041392
C.F.S. Leite and Y. Xiao, "Optimal sensor channel selection for resource-efficient deep activity recognition, " in Proceedings of the international conference on information processing in sensor networks (IPSN 2021), May 2021, art. no. 10, 13 pages, DOI: https://doi.org/10.1145/3412382.3458278
C. F. S. Leite and Y. Xiao, "Improving Cross-Subject Activity Recognition via Adversarial Learning," in IEEE Access, vol. 8, pp. 90542-90554, May 2020, doi: https://doi.org/10.1109/ACCESS.2020.2993818
E. Pouta and J. Mikkonen, "Hand Puppet As Means for eTextile Synthesis, " In Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’19). ACM, New York, NY, USA, 415–421. https://doi.org/10.1145/3294109.3300987