While our Independent Expert Panel is already in the middle of evaluating the eligible Call2 proposals, FABW’s Lighthouse team is busy getting the first demonstrator of their Location Based Experience (LBX) on the way.
A room-scale interactive multiplayer experience with a distinct art design AND ambitious storytelling – sounds easy? Well, turns out, it’s not. But things are coming along nicely as you might be able to tell from the images.
Our experience is set in Greek mythology’s story about the fabled Minotaur and centers around challenging clear-cut ascriptions of who’s the monster and who the victim.
A room-scale interactive multiplayer experience with a distinct art design AND ambitious storytelling – sounds easy? Well, turns out, it’s not. But things are coming along nicely as you might be able to tell from the images.
Our experience is set in Greek mythology’s story about the fabled Minotaur and centers around challenging clear-cut ascriptions of who’s the monster and who the victim.
A first prototype should be available end of November, so let us know what you think and follow our progress closely. 🔍